I am currently working upon a game that combines a tile-based turn-based strategy game with a text-based choose-your-own-adventure style story, the progress of which I will be documenting upon my blog along with my work experience whenever I find a solution to a problem that I find to be interesting.
If It Breathes It Dies
The game (currently titled “If It Breathes It Dies”) was inspired by my fascination with chemical weapons and my disappointment with their representation in games (in which they are rarely lethal and are always less effective then a simple gun or knife) thus leading to the idea of creating a game in which every enemy is entirely immune to blades, guns and conventional explosives…. but they still breath (hence the title).
This page will eventually provide links to download this game (if all goes to plan it will be available for free on the app store as a test of audience reception for any future projects), until then, stay tuned.